Internal state of the switch changes.
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#include <signal_component.hpp>
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template<typename Function_t , typename Data_t > |
void | connect_signal_switched (Function_t f, Data_t data) |
| connect handler, will be invoked when signal is emitted. Data is passed to the signal handler function
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template<typename Function_t > |
void | connect_signal_switched (Function_t f) |
| connect handler, will be invoked when signal is emitted
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void | set_signal_switched_blocked (bool b) |
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bool | get_signal_switched_blocked () const |
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void | emit_signal_switched (UnusedArgument_t _) |
| invoke signal handler manually
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void | disconnect_signal_switched () |
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static const char * | signal_id = "notify::active" |
| glib ID
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| has_signal_switched (T *instance) |
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template<typename T>
class mousetrap::has_signal_switched< T >
Internal state of the switch changes.
- Template Parameters
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◆ connect_signal_switched() [1/2]
template<typename T >
template<typename Function_t >
connect handler, will be invoked when signal is emitted
- Parameters
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f | function with signature (T&, UnusedArgument_t) -> void |
◆ connect_signal_switched() [2/2]
template<typename T >
template<typename Function_t , typename Data_t >
connect handler, will be invoked when signal is emitted. Data is passed to the signal handler function
- Parameters
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f | function with signature (T&, UnusedArgument_t, Data_t) -> void |
data | arbitrary data |
◆ emit_signal_switched()
invoke signal handler manually
- Parameters
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_ | unused parameter, should be ignored |
The documentation for this class was generated from the following file: